Share. Awesome levels and an impressive new tutorial are held back by grinding. By Tom Marks I’ve long since stopped physically leaning into my turns while playing racing games, but something about the Trials series still has me twisting and jumping in my seat as if doing so will just give my rider that little
Share. A grand-strategy 4X that works remarkably well on gamepad, but is light years behind in important updates. By TJ Hafer If you asked me what traditionally PC-centric genre would be least likely to work with a gamepad, a complex grand strategy game of Stellaris’ breed would be near the top of the list. But
Share. When it comes to online RPGs, Anthem’s barebones launch is, sadly, the same old song and dance. By James Duggan I’ve played far too many games like Anthem, an online RPG that only makes good on its promise of meaningful multiplayer gameplay and progression after you’ve labored through its long-winded and repetitive story quests.
Share. When in doubt; flat out. By Luke Reilly Dirt Rally 2.0 is a first-rate return to the more serious side of Codemasters’ off-road catalogue. It may be hot on the heels of Dirt 4 – with a couple of tricks pulled from its friendlier stablemate – but make no mistake: Dirt Rally 2.0 reasserts
Share. Crackdown 3’s mediocre, collectible-heavy campaign and poor multiplayer are rarely satisfying busywork. By Brandin Tyrrel Because Crackdown 3’s modes are so different (and we didn’t get access to multiplayer ahead of time), I reviewed each of them separately. You can find the individual reviews below for my in-depth thoughts on each piece. This final, full Verdict
Share. Crackdown 3’s Wrecking Zone is a barebones and uninspired multiplayer mode that makes poor use of its impressive environmental destruction By Brandin Tyrrel Editor’s Note: Because Crackdown 3’s single and multiplayer modes are so different, and because the multiplayer was barely available ahead of time, we’ve reviewed them separately. This review covers my thoughts